Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix orphan StringName's in ShaderLanguage #93849

Merged
merged 1 commit into from
Jul 2, 2024

Conversation

Chaosus
Copy link
Member

@Chaosus Chaosus commented Jul 2, 2024

As noted by @akien-mga in #92726 (comment)

@Chaosus Chaosus requested a review from a team as a code owner July 2, 2024 06:27
@Chaosus Chaosus changed the title Fix orphan StringNames in shaders @Chaosus Fix orphan StringName's in ShaderLanguage Jul 2, 2024
@Chaosus Chaosus changed the title @Chaosus Fix orphan StringName's in ShaderLanguage Fix orphan StringName's in ShaderLanguage Jul 2, 2024
@Chaosus Chaosus added this to the 4.3 milestone Jul 2, 2024
@akien-mga akien-mga merged commit 9c75b6c into godotengine:master Jul 2, 2024
18 checks passed
@akien-mga
Copy link
Member

Thanks!

@Chaosus Chaosus deleted the shader_fix_orphan_strings branch July 2, 2024 12:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants